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Old Sep 13, 2005, 09:02 PM // 21:02   #21
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You can't base anything off total Energy. As there are so many ways to remove energy from a player. And at that point even if you had 80 or 20 Energy Max you're still only going to gain so much per sec. And once you're dropped to 0 you are screwed no matter what class you are.

Primary Monk will always be the king of team healing. Because that little extra healing will do wonders when you can only get 1 heal spell off before having all of your energy taken from you.
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Old Sep 13, 2005, 09:03 PM // 21:03   #22
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There is no excuse in this 'Verse for childish names like that.
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Old Sep 13, 2005, 09:05 PM // 21:05   #23
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So let me get this straight, there's no point to this thread really. All it is is you praising yourself.

You posted common knowledge, and not really anything more than that. This thread should be retitled "Basics of Guild Wars (You already know this.)"

Also...why the hell are you proclaiming that you're the "first ever ub3r E/Mo" or something like that, I'm pretty sure I don't remember you. I'm pretty sure tons of other people have thought of that "wicked build" as well, many before you did. The only difference is they KNOW that they're not the "founders of a great build" because it's nothing special, and definately not unique or hard to think of. Hell I tried that one day just because I felt like it, I'd never heard of anyone named "I Am Stupid Taken", I just thought like throwing together some skills and random attributes. Does that make ME founder just because I thought of it all by myself? No, of course not. We all KNOW what you posted. Well, at least we know the FACTS that you posted, a good part of it was your opinion and what sort of builds you like me thinks.

And there are many, many, MANY people who "play as much as you", in fact there are probably many who've played much longer than you. So what if you have "only one slot for PvP", big deal, I'm pretty sure that's the case for the majority of PvE players who enjoy some PvP. In fact there are some with 2 accounts (or more) with all their character slots filled. Number of hours played, or amount of character slots filled does not who anything specific or special about you as a person.
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Old Sep 13, 2005, 09:17 PM // 21:17   #24
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How about this?

Let's agree on, there is no "best way" or "only way" to play GW? GW promotes creative thinking and out of the box strategy.
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Old Sep 13, 2005, 09:21 PM // 21:21   #25
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Quote:
Originally Posted by Xonic
How about this?

Let's agree on, there is no "best way" or "only way" to play GW? GW promotes creative thinking and out of the box strategy.
unless you're a Wa/Mo...that build promotes out of the box idiocy
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Old Sep 13, 2005, 09:30 PM // 21:30   #26
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Quote:
Originally Posted by Xonic
How about this?

Let's agree on, there is no "best way" or "only way" to play GW? GW promotes creative thinking and out of the box strategy.
You get a gold star for the day. I like seeing things like that written out. People can play GW, whether it be when it comes to healing, damage dealing, etc, however the hell they want. People can be pretty creative, and you can bet there are build we haven't even thought of yet. Some builds are better than others------Cheers.

(xonic's cool)
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Old Sep 13, 2005, 09:44 PM // 21:44   #27
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Quote:
Originally Posted by Teklord
Maybe there were some valid points hidden in their somewhere, but it's not what you say, it's how you say it.
Best quote of the day. I don't even want to dive into the OP to make the difference between valid points and stupid statements.
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Old Sep 13, 2005, 10:28 PM // 22:28   #28
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Quote:
Originally Posted by TadaceAce
Have you ever heard the myth that only a monk can heal? Lets take a look at something...
Nope - I never heard anyone claim that only a monk can heal so I'm not sure where you're coming from.

The funny thing is that you start by comparing an Elementalist healer who relies on secondary monk skills to heal
to a Monk healer who is too dumb to use any secondary profession skills (e.g. energy drain/tap) to keep up his energy.

.... a little biased, don't you think?

Last edited by Xue Yi Liang; Sep 13, 2005 at 10:32 PM // 22:32..
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Old Sep 13, 2005, 10:47 PM // 22:47   #29
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I believe that this thread is proof-positive of how people believe that if you do not do it their way, you are wrong.

That means it's bullshit.
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Old Sep 13, 2005, 10:49 PM // 22:49   #30
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Quote:
Originally Posted by Ollj
healing prayers is just right with only 12 healing, only 3 healing prayrers skills are worth more than 12 healing prayers.
Healing seed works best with 14 12 or 16 healing.
Live Vicariously and virgurous spirit work best with ~15 healing.
Otherwise you are just wasting attribute points, or even worse, max health.

its not the more healing skills the more healing prayers. its the more skills on allys the more divine favor.

Actually most superior monk runes are close to utterly useless for PvE.

Mesmers can be good with healing, too, but its tricky. its more the fast resurecting and quick emergency healing here.
Are you the guy with the bullshit formula, or am I thinking of someone else?
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Old Sep 13, 2005, 10:56 PM // 22:56   #31
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The two best things in the topic were said by Xonic and Teklord. I couldnt have said either better, so I am left only to say: woo!
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Old Sep 13, 2005, 10:56 PM // 22:56   #32
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Quote:
Originally Posted by Tigris Of Gaul
Are you the guy with the bullshit formula, or am I thinking of someone else?
He's the guy with the bullshit formula.

Peace,
-CxE
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Old Sep 13, 2005, 10:59 PM // 22:59   #33
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Shatter Myth [Elite Spell]: For 0..1 seconds, target of Shatter Myth has an open mind. When Shatter Myth ends, the caster takes 1022..913 posts of "Flame" damage.

Good points made though. The problem is getting people in the arenas to listen
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Old Sep 13, 2005, 11:00 PM // 23:00   #34
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I will concede that the Elementalist females look much nicer than the Monk females - plus they have that nifty Elem dance. That's the strongest argument I'd have for making one.
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Old Sep 13, 2005, 11:56 PM // 23:56   #35
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I'm an ele/monk ward-healer. I know I'll never outheal a monk, because I have played one with 16 divine favor + 15 healing prayers.

This game isn't about only healing, it's about preventing damage and upping armor level as well, so I don't understand what the argument is about.
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Old Sep 13, 2005, 11:58 PM // 23:58   #36
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So, wait, you claim monk aren't best healers, and yet you use E/MONK as an example of better one. Secondary or primary, these are *still* monk spells we're talking about. It's simple.
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Old Sep 14, 2005, 01:46 AM // 01:46   #37
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that inside the box silliness. everyone does it, but no one really knows why. ^^
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Old Sep 14, 2005, 02:03 AM // 02:03   #38
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Look... I don't care about the facts regarding energy storage or divine favor or any of that crap.

Monks dance like kung fu guys...

KUNG FU GUYS!

If you're not using dance style as your main means of choosing a Primary Class then CLEARLY you have missed the point of this game.

Now if you will excuse me I need to get back to pop'n and lock'n. Peace out yo!
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Old Sep 14, 2005, 03:11 AM // 03:11   #39
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Quote:
Originally Posted by Owen
Look... I don't care about the facts regarding energy storage or divine favor or any of that crap.

Monks dance like kung fu guys...

KUNG FU GUYS!

If you're not using dance style as your main means of choosing a Primary Class then CLEARLY you have missed the point of this game.
Just hold on there, buddy!
You mean to say that you'd pick a female kung-fu monk over a jiggling elementalist? C'mon. I like Jackie Jet Chan Li as much as the next fella, but you can't turn down an elementalist lap dancer (if you're a guy)!
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Old Sep 14, 2005, 03:23 AM // 03:23   #40
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Quote:
Originally Posted by LifeInfusion
I'm an ele/monk ward-healer. I know I'll never outheal a monk, because I have played one with 16 divine favor + 15 healing prayers.

This game isn't about only healing, it's about preventing damage and upping armor level as well, so I don't understand what the argument is about.

that's actually a very valid argument as to why an elementalist can be a decent monk. Protection IS far more important than healing. This IS a game about damage reduction and energy conservation. Elementalists can make good Protectors...but you really can't make up for divine favor. Protection monks heal even when they are just trying to protect. Monks make the best healers/protectors it's not even an argument.
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